Enemy 2.9.4 stable
Published
· published 23 Aug 2026 · uploaded by Wholdar
Changelog
2026-08-23: Adopted and refined VinyUI 7.0 performance improvements for effect timers, distance and cross-zone handling, group updates, group icons, and optional high-load effect handling. Also fixed players sometimes staying dead in scenario frames. Thanks to VinyUI creator Caffeine for the performance changes from his Enemy-version.
Module: Enemy
Folder
No dependencies.
Enemy · 200 files
· gameVersion 1.4.8 Package
- File
- enemy-2.9.4.zip
- Size
- 616 KB
- SHA-256
- 7ed48b98fa601d36f0be9ad68020bdd4a3de0aab42a9b39572f80842e3417a92
- Source
- legacy
- Layout
- standard
Verification
- 593 KB compressed, 3.5 MB extracted, 200 files.
- No unsafe paths.
- Archive opened (200 files).
- 1 .mod file(s) found; layout "standard".
- 200 files staged for the package.
- 1 module(s) parsed.
- All listed Lua and XML files are present.
- gameVersion matches the current client (1.4.8) or is not declared.
- WARInfo categories and careers are valid.
- Every required dependency is stock, bundled or a registry addon.
- Module names do not clash with other registry addons.
- No executables or scripts.
- Package rebuilt with 200 files.
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