← Rangechecker

Rangechecker 1.3.7 stable

Published · published 8 Jul 2024 · uploaded by tvbrowntown
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Changelog

FIXES: Equipment, Item Set, Tactic, and Spell changes trigger a new min/max check.

Does not attempt to get distance of GameObjects that are considered HOSTILE. eg. Doors, boxes, resource drop.

Actually works on Return of Reckoning by not calling a dead function.

Module: Rangechecker
Folder Rangechecker · 4 files · .mod declared 1.3
LibSlash registry LibSlash
Package
File
rangechecker-1.3.7.zip
Size
4 KB
SHA-256
f911677976c5b570aa5ac6bbf3171386b4d56ec6caef3d42e4bd928fa666dc91
Source
legacy (converted from 7z)
Layout
standard
Verification
  • 14 KB extracted, 4 files.
  • No unsafe paths.
  • Legacy 7Z archive converted to ZIP.
  • Archive opened (4 files).
  • 1 .mod file(s) found; layout "standard".
  • 4 files staged for the package.
  • 1 module(s) parsed.
  • All listed Lua and XML files are present.
  • gameVersion matches the current client (1.4.8) or is not declared.
  • WARInfo categories and careers are valid.
  • Every required dependency is stock, bundled or a registry addon.
  • Module names do not clash with other registry addons.
  • No executables or scripts.
  • Package rebuilt with 4 files.

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