warTerminal 1.1.0 stable
Published
· published 5 May 2021 · uploaded by xyeppp
Changelog
v.1.1.0 -Added a resizeable DevPad allowing in-game function writing and execution from the terminal - the maximum input allowed should be 10k characters. Toggling DevPad on automatically focuses the code-input box, toggling it off focuses the terminal input box. You can write devpad into the console to automatically send the command and turn it on if you don't feel like clicking the button. -Code history is stored even after you have closed the game.
Module: EA_UiDebugTools
Folder
ea_uidebugtools · 6 files
· .mod declared 2.0 · overrides stock module
EATemplate_DefaultWindowSkin
stock
Package
- File
- warterminal-1.1.0.zip
- Size
- 14 KB
- SHA-256
- 0760661bfb20b95e2d208e137376edadf37a339f23685fd60f32052bbbefd61b
- Source
- legacy
- Layout
- standard
Verification
- 13 KB compressed, 75 KB extracted, 6 files.
- No unsafe paths.
- Archive opened (6 files).
- 1 .mod file(s) found; layout "standard".
- 6 files staged for the package.
- 1 module(s) parsed.
- 4 listed file(s) are missing from the package.
- gameVersion matches the current client (1.4.8) or is not declared.
- WARInfo categories and careers are valid.
- Every required dependency is stock, bundled or a registry addon.
- Module names do not clash with other registry addons.
- This package overrides stock module(s) shipped with the client: EA_UiDebugTools.
- No executables or scripts.
- Package rebuilt with 6 files.
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