← warTerminal

warTerminal 1.1.0 stable

Published · published 5 May 2021 · uploaded by xyeppp
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Changelog

v.1.1.0 -Added a resizeable DevPad allowing in-game function writing and execution from the terminal - the maximum input allowed should be 10k characters. Toggling DevPad on automatically focuses the code-input box, toggling it off focuses the terminal input box. You can write devpad into the console to automatically send the command and turn it on if you don't feel like clicking the button. -Code history is stored even after you have closed the game.

Module: EA_UiDebugTools
Folder ea_uidebugtools · 6 files · .mod declared 2.0 · overrides stock module
EATemplate_DefaultWindowSkin stock
Package
File
warterminal-1.1.0.zip
Size
14 KB
SHA-256
0760661bfb20b95e2d208e137376edadf37a339f23685fd60f32052bbbefd61b
Source
legacy
Layout
standard
Verification
  • 13 KB compressed, 75 KB extracted, 6 files.
  • No unsafe paths.
  • Archive opened (6 files).
  • 1 .mod file(s) found; layout "standard".
  • 6 files staged for the package.
  • 1 module(s) parsed.
  • 4 listed file(s) are missing from the package.
  • gameVersion matches the current client (1.4.8) or is not declared.
  • WARInfo categories and careers are valid.
  • Every required dependency is stock, bundled or a registry addon.
  • Module names do not clash with other registry addons.
  • This package overrides stock module(s) shipped with the client: EA_UiDebugTools.
  • No executables or scripts.
  • Package rebuilt with 6 files.

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