warTerminal 1.1.1 stable
-Added the ability to Save & Load multiple project files. You can save as, rename and delete your files after. A code preview window will display when you have selected a file in the load combobox. A warning will display when trying to load with current unsaved changes.
-Added a Line Count & Project Name to the top of DevPad display.
-Added an Undo button to go back to the most recent saved state.
-Pressing TAB inside the DevPad will insert 4 empty spaces for indentation.
-Pressing ESC on an empty Terminal input box will toggle between DevPad/Terminal if DevPad is open.
-Pressing ESC inside the DevPad will toggle focus between DevPad/Input box, or close DevPad if code is empty and terminal not showing.
-Fixed an issue present in 1.1.0 where if you closed the DevPad pressing "Close" it would not focus the terminal input box.
ea_uidebugtools · 6 files
· .mod declared 2.0 · overrides stock module - File
- warterminal-1.1.1.zip
- Size
- 20 KB
- SHA-256
- 656cd56e409a0378e4fc601294c439c9d8919e65cd232a93ed98e4c6069d0d29
- Source
- legacy
- Layout
- standard
- 19 KB compressed, 131 KB extracted, 6 files.
- No unsafe paths.
- Archive opened (6 files).
- 1 .mod file(s) found; layout "standard".
- 6 files staged for the package.
- 1 module(s) parsed.
- 4 listed file(s) are missing from the package.
- gameVersion matches the current client (1.4.8) or is not declared.
- WARInfo categories and careers are valid.
- Every required dependency is stock, bundled or a registry addon.
- Module names do not clash with other registry addons.
- This package overrides stock module(s) shipped with the client: EA_UiDebugTools.
- No executables or scripts.
- Package rebuilt with 6 files.
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