Enemy
Enemy is a very large addon with a variety of functions. Most importantly it changes the group/warband ui to a cleaner and simpler version showing important combat marks like Healdebuffs and Guards. O...
Enemy is a very large addon with a variety of functions. Most importantly it changes the group/warband ui to a cleaner and simpler version showing important combat marks like Healdebuffs and Guards. Other features include a Guardtracker, overhead markers for players, combat log tracking and Killspam
- Status
- Approved
- Latest
- 2.9.9
- Game version
- 1.4.8
- Downloads
- 83,549
- Original author
- LM
2.9.9
stable2026-09-21: Fix Guard tracking disappearing after delayed effect updates during a target switch.
2.9.8
stable2026-09-20: Further performance improvements for unit frames, group icons and statistics windows. Fixed effect-indicator ordering, flickering leader icons, tooltips and clearing permanent targets. Thanks to Caffeine for the improvements adapted from his VinyUI Enemy fork.
2.9.7
stable2026-09-11: Further performance improvements for unit frames and statistics windows, plus fixes for missed dead/alive updates, stale guard indicators, role icons and Combat IDS layout. Thanks to r1ch for identifying the callback allocation issue, Caffeine for the guard cleanup fix, and Mussy for the IDS report.
2.9.6
stable2026-09-06: Made dependency of ror_PacketHandling less hard, just silently disables the functions that relies on that when not present.
2.9.5
stable2026-09-05: Further performance improvements for unit frames, guard tracking and statistics windows. Added optional incoming-guard detection (off by default), plus fixes for guard marks, unit-frame visibility and Killspam statistics.
2.9.4
stable2026-08-23: Adopted and refined VinyUI 7.0 performance improvements for effect timers, distance and cross-zone handling, group updates, group icons, and optional high-load effect handling. Also fixed players sometimes staying dead in scenario frames. Thanks to VinyUI creator Caffeine for the performance changes from his Enemy-version.
2.9.3
stable2026-08-09: Fixed group-icon layer settings not saving and improved Assist targeting and mark priority. Thanks to Ninjas for the headsup on the saving problems.
2.9.2
stable2026-07-10: Effect-filter performance improvements (lazy name normalization during effect storms), a new "Click through icons" group icon option (off by default), and an Assist load-order crash fix. Thanks to Roman Alexander (DespairBear) for the click-through option.
2.9.1
stable2026-06-29: Fixed middle/right-click unit-frame click-casting, improved unit-frame refresh reliability, made hidden default-frame cleanup safer/off by default, restored legacy macro behavior, and added permanent-mark add-by-name/name normalization. Thanks to DespairBear for the click-casting fix.
2.9.0
stable2026-06-13: Enemy 2.9.0 is primarily a unit-frame performance release, reducing addon-side update work during effect-heavy fights while preserving the same visible indicators and frame behavior. In a 20-second internal RvR tank/zerg effect-storm loadsim, the heaviest saved-profile test ran about 22x faster than 2.8.16, with effect-filter checks over that same run reduced from roughly 4.5M to 7K. This release also includes unit-frame reliability fixes, updated effect/debuff matching, assist quality-of-life improvements, and Killspam cleanup. Thanks to Choof for helping track down many of the performance issues behind this release.
2.8.16
stable2026-03-02: Kill spam: fixed "Sound on your kills" so selecting "No sound" now persists correctly across relog/login.
2.8.15
stable2026-02-28: Reinstates hostile target “killed by” alerts, now optional (off by default). Also adds notes for restoring the old marker-arrow texture.
2.8.14
stable2026-02-13: Added Unit Frames alt-spec disable options (global or RP/Zealot-only, default off) and right-click permanent mark add/remove from the Kill Spam area player list.
2.8.13
stable2026-02-07: Kill spam: removed extra UI update churn introduced in 2.8.12 and restored the previous totals layout/update path.
2.8.12
stable2026-01-27: Fixed EffectsIndicator logic evaluation to guard missing effect filters and prevent UI error spam. Added a Killspam setting to defer UI updates while in combat (parsing continues; windows refresh after combat).
2.8.11
stable2025-12-28: Unit frames: decouple alt-spec scoreboard polling from group sorting so overlay icons still update.
2.8.10
stableUnit frames: fix alt-spec career icon overlay not clearing when scoreboard no longer reports it.
2.8.9
stableSmallfixes. Added the regexp from VinyUI-version that fixed ability-killspam-parsing. Added alt-spec-icon overlays to careericons.
2.8.8
stablefixed Error in function call 'ButtonSetPressedFlag': Window EnemyConfigDialogSectionsIntercomPrivate does not exist
2.8.7
stableFixed nil error in EnemyEffectFilter.lua that was introduced in 2.8.6. Also fixed word wrapping warnings
| Version | Channel | Status | Published | Size | |
|---|---|---|---|---|---|
| 2.9.9 | stable | Published | 21 Sep 2026 | 651 KB | |
| 2.9.8 | stable | Published | 20 Sep 2026 | 650 KB | |
| 2.9.7 | stable | Published | 11 Sep 2026 | 631 KB | |
| 2.9.6 | stable | Published | 6 Sep 2026 | 627 KB | |
| 2.9.5 | stable | Published | 5 Sep 2026 | 626 KB | |
| 2.9.4 | stable | Published | 23 Aug 2026 | 616 KB | |
| 2.9.3 | stable | Published | 9 Aug 2026 | 611 KB | |
| 2.9.2 | stable | Published | 10 Jul 2026 | 610 KB | |
| 2.9.1 | stable | Published | 29 Jun 2026 | 610 KB | |
| 2.9.0 | stable | Published | 13 Jun 2026 | 608 KB | |
| 2.8.16 | stable | Published | 2 Mar 2026 | 601 KB | |
| 2.8.15 | stable | Published | 28 Feb 2026 | 601 KB | |
| 2.8.14 | stable | Published | 13 Feb 2026 | 600 KB | |
| 2.8.13 | stable | Published | 7 Feb 2026 | 598 KB | |
| 2.8.12 | stable | Published | 27 Jan 2026 | 598 KB | |
| 2.8.11 | stable | Published | 28 Dec 2025 | 592 KB | |
| 2.8.10 | stable | Published | 14 Dec 2025 | 592 KB | |
| 2.8.9 | stable | Published | 11 Dec 2025 | 592 KB | |
| 2.8.8 | stable | Published | 27 Aug 2025 | 588 KB | |
| 2.8.7 | stable | Published | 26 Aug 2025 | 588 KB | |
| 2.8.6 | stable | Published | 10 Aug 2025 | 588 KB | |
| 2.8.5 | stable | Published | 2 Nov 2024 | 587 KB | |
| 2.8.4 | stable | Published | 28 Sep 2021 | 587 KB | |
| 2.8.3 | stable | Published | 17 May 2021 | 587 KB | |
| 2.8.2 | stable | Published | 17 Apr 2021 | 588 KB | |
| 2.8.1 | stable | Published | 7 Apr 2021 | 587 KB | |
| 2.8.0 | stable | Published (1 warnings) | 1 Jul 2012 | 578 KB | |
| 2.7.8 | stable | Published (1 warnings) | 3 Apr 2012 | 576 KB |
A set of tools for a premade group play. Intercom adapted for Return of Reckoning purposes.
Enemy · 204 files
· by LM No dependencies.
- Original author: LM
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