Allows you to keep track of friends across characters
- Status
- Approved
- Latest
- 2.0.4
- Game version
- 1.4.8
- Downloads
- 2,457
- Original author
- Wholdar
2.0.4
stable20267-03-29: Safer and more reliable, shared friend and ignore lists are less likely to get messed up by relogs, logouts, or other weird client hiccups.
2.0.3
stableTweaked the login status line to only add list counts once they are available.
2.0.2
stableAdded guardrails against reaching servercap for both ignore- and friend-lists. (currently servercap is 100 for each).
2.0.1
stableAdded detection of the AdvancedFriends-data from SocialWindow 2.0. If there, we sync notes, otherwise not.
2.0.0
stable-- Major Update - v2.0 - 09/14/2025
- Installation-global settings storage keeps friendlist and ignorelist in one shared database per server and faction.
- Configure your preferred settings on the first character you log in with, then log in each character once per server/faction and wait for sync to finish before switching.
- Sync modes:
all,level, oropt-in(default). Level mode set at level 16 per default. - Friendlist- and ignorelist-sync can be toggled independently; the default is syncing both lists.
- Friend notes are shared between characters on the same faction and installation, these are not stored on server.
- Settings-UI accessable with
/ffor/ff ui.
1.7.0
stable-- Bug Release - v1.7 - 10/21/2008
- will now ignore current character name in global lists
- reorganized code a little bit
- add isDebug flag and debug method
| Version | Channel | Status | Published | Size | |
|---|---|---|---|---|---|
| 2.0.4 | stable | Published | 29 Mar 2026 | 52 KB | |
| 2.0.3 | stable | Published | 20 Sep 2025 | 42 KB | |
| 2.0.2 | stable | Published | 20 Sep 2025 | 41 KB | |
| 2.0.1 | stable | Published | 19 Sep 2025 | 39 KB | |
| 2.0.0 | stable | Published | 18 Sep 2025 | 38 KB | |
| 1.7.0 | stable | Published | 8 Jul 2017 | 3 KB |
Allows you to keep track of friends (and foes) across characters. Originally by shammus.
FastFriends · 8 files
· by Wholdar - EASystem_WindowUtils (built in)
- FastFriendsChar (bundled)
- LibSlash (LibSlash)
Per-character data storage for FastFriends.
FastFriends/FastFriendsChar · 2 files
· by Wholdar No dependencies.
- Original author: Wholdar
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