FastFriends 2.0.0 stable
Published
· published 18 Sep 2025 · uploaded by Wholdar
Changelog
-- Major Update - v2.0 - 09/14/2025
- Installation-global settings storage keeps friendlist and ignorelist in one shared database per server and faction.
- Configure your preferred settings on the first character you log in with, then log in each character once per server/faction and wait for sync to finish before switching.
- Sync modes:
all,level, oropt-in(default). Level mode set at level 16 per default. - Friendlist- and ignorelist-sync can be toggled independently; the default is syncing both lists.
- Friend notes are shared between characters on the same faction and installation, these are not stored on server.
- Settings-UI accessable with
/ffor/ff ui.
Module: FastFriends
Folder
FastFriends · 8 files
· .mod declared 2.0 · gameVersion 1.4.8
EASystem_WindowUtils
stock
FastFriendsChar
bundled
LibSlash
registry
LibSlash
Module: FastFriendsChar
Folder
No dependencies.
FastFriends/FastFriendsChar · 2 files
· .mod declared 1.0 · gameVersion 1.4.8 Package
- File
- fastfriends-2.0.0.zip
- Size
- 38 KB
- SHA-256
- 8db6741e17731dbacdc458051c56d05a6456e3ec6730fb504a6ea141bc42342c
- Source
- legacy
- Layout
- standard
Verification
- 37 KB compressed, 154 KB extracted, 8 files.
- No unsafe paths.
- Archive opened (8 files).
- 2 .mod file(s) found; layout "standard".
- 8 files staged for the package.
- 2 module(s) parsed.
- All listed Lua and XML files are present.
- gameVersion matches the current client (1.4.8) or is not declared.
- WARInfo categories and careers are valid.
- Every required dependency is stock, bundled or a registry addon.
- Module names do not clash with other registry addons.
- No executables or scripts.
- Package rebuilt with 8 files.
No comments yet.
Log in to comment.