GCDsaver
GCDsaver blocks abilities that will not be effective when target is immune (Immovable or Unstoppable) or can block abilities when the effect is already present (stacks of 1 up to 3).To toggle the chec...
GCDsaver blocks abilities that will not be effective when target is immune (Immovable or Unstoppable) or can block abilities when the effect is already present (stacks of 1 up to 3).
To toggle the check SHIFT-Click the ability on the hotbar and an icon will indicate the check mode.
- Status
- Approved
- Latest
- 1.2.20
- Game version
- 1.4.8
- Downloads
- 8,982
- Original author
- Talladego, SWF, Kpihuss; AA timer: Sullemunk, Emissary
1.2.20
stableAssist must work again :)
1.2.10
stableAdd multiple abilities ID check. Use ","
1.2.9
stableNew blockers -HP/AP -Abilities on target (defensive, offensive, or self-target) -Sync with AA -Running mechanics points
Added Spanish language for addon.
To open the interface, Alt + Left Click on the ability you want to customize.
Use the command /gcdsaver to open the general settings interface.
1.0.10
stableAssist must work again
1.0.9
stableImproved perfomance:
Performance pass focused on reducing unnecessary work per frame.
Changes:
- Added watched-slot updates so normal refreshes only process configured hotbar slots instead of all 60 slots.
- Added cached slot-state signatures to avoid redundant ActionBars.UpdateSlotEnabledState calls.
- Added smart adaptive scheduling inspired by Pots Saver:
- idle interval
- burst interval
- optional GCD sleep / burst window logic
- Added effect-state caches for self, friendly target and hostile target to avoid repeated full GetBuffs scans during normal checks.
- Added lazy buff priming after target changes so each target is only snapshotted once when needed.
- Added cached ability metadata lookups.
- Removed redundant button-visual refresh calls from the ActionBars.UpdateSlotEnabledState hook.
- Rebuilt watched slots automatically when hotbars change.
- Fixed settings normalization so saved false values are preserved correctly.
- Added a settings checkbox for Smart GCD Optimization.
1.0.8
stable-Added support for self-buff checks. -New self-buff modes added: S1, S2, S3: Abilities can now be blocked if the player already has 1, 2 or 3 stacks of the relevant self effect. -Fixed a visual bug where button markers disappeared after using abilities, even though the blocking logic was still working. -Improved marker redraw/update behavior so indicators remain visible more reliably after ability use and hotbar updates.
1.0.7
stableRemoved checks: Not So Fast (SH), Eye Shot (SW), Declare Anathema (WH), Agile Escape (WE), Redirected Force (SM) Added checks: Git Out (BO), Mighty Gale (SM)
1.0.5
stableFixes, /assist should work again.
1.0.4
stableimproved bufftracking a bit
1.0.3
stablemistyped ability ids
1.0.2
stablemore fixes
1.0.1
stablefixes
| Version | Channel | Status | Published | Size | |
|---|---|---|---|---|---|
| 1.2.20 | stable | Published | 2 Sep 2026 | 51 KB | |
| 1.2.10 | stable | Published | 28 Aug 2026 | 38 KB | |
| 1.2.9 | stable | Published | 28 Aug 2026 | 38 KB | |
| 1.0.10 | stable | Published (1 warnings) | 13 Apr 2026 | 20 KB | |
| 1.0.9 | stable | Published (1 warnings) | 6 Apr 2026 | 20 KB | |
| 1.0.8 | stable | Published (1 warnings) | 5 Apr 2026 | 18 KB | |
| 1.0.7 | stable | Published (1 warnings) | 18 Sep 2024 | 17 KB | |
| 1.0.6 | stable | Published | 26 Mar 2022 | 17 KB | |
| 1.0.5 | stable | Published | 19 Feb 2022 | 17 KB | |
| 1.0.4 | stable | Published | 18 Feb 2022 | 17 KB | |
| 1.0.3 | stable | Published | 18 Feb 2022 | 17 KB | |
| 1.0.2 | stable | Published | 18 Feb 2022 | 17 KB | |
| 1.0.1 | stable | Published | 15 Feb 2022 | 4 KB | |
| 1.0.0 | stable | Published | 15 Feb 2022 | 4 KB |
Unified multilingual ability safeguards with per-ability limits and editor.
GCDsaver · 11 files
· by Talladego, SWF, Kpihuss; AA timer: Sullemunk, Emissary - EA_ActionBars (built in)
- LibSlash (LibSlash)
- Original author: Talladego, SWF, Kpihuss; AA timer: Sullemunk, Emissary
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