← GCDsaver

GCDsaver 1.0.9 stable

Published · published 6 Apr 2026 · uploaded by Kpi.
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Changelog

Improved perfomance:

Performance pass focused on reducing unnecessary work per frame.

Changes:

  • Added watched-slot updates so normal refreshes only process configured hotbar slots instead of all 60 slots.
  • Added cached slot-state signatures to avoid redundant ActionBars.UpdateSlotEnabledState calls.
  • Added smart adaptive scheduling inspired by Pots Saver:
    • idle interval
    • burst interval
    • optional GCD sleep / burst window logic
  • Added effect-state caches for self, friendly target and hostile target to avoid repeated full GetBuffs scans during normal checks.
  • Added lazy buff priming after target changes so each target is only snapshotted once when needed.
  • Added cached ability metadata lookups.
  • Removed redundant button-visual refresh calls from the ActionBars.UpdateSlotEnabledState hook.
  • Rebuilt watched slots automatically when hotbars change.
  • Fixed settings normalization so saved false values are preserved correctly.
  • Added a settings checkbox for Smart GCD Optimization.
Module: GCDsaver
Folder GCDsaver · 7 files · gameVersion 1.9.9
EA_ActionBars stock
LibSlash registry LibSlash
Package
File
gcdsaver-1.0.9.zip
Size
20 KB
SHA-256
395f8eb3203727dc8f09d11843ef7cdcdee024d91a32521f9c1b5b1a75238c6b
Source
legacy
Layout
standard
Verification
  • 19 KB compressed, 104 KB extracted, 7 files.
  • No unsafe paths.
  • Archive opened (7 files).
  • 1 .mod file(s) found; layout "standard".
  • 7 files staged for the package.
  • 1 module(s) parsed.
  • All listed Lua and XML files are present.
  • gameVersion differs from the current client version 1.4.8; the game will flag the addon as out of date.
  • WARInfo categories and careers are valid.
  • Every required dependency is stock, bundled or a registry addon.
  • Module names do not clash with other registry addons.
  • No executables or scripts.
  • Package rebuilt with 7 files.

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